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3rd lighted galactica

#1 User is offline   cylon75 Icon

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Posted 08 February 2011 - 09:27 PM

Hi ,I just sold my lighted galactica to someone, so I'm doing another one with more mods and extra's than the last two. On this one i will light it like the 1st but I'm fixing the head level issue and the issue with the main body by the platting and some of the plating on the head piece. It will also have the new PE set from PGMS (including the garage pieces) and a full set of decals from acreation ribs and all. This is so progress.

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Not all cylons are bad, only the damaged ones

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#2 User is offline   Cylon-Knight Icon

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Posted 08 February 2011 - 10:07 PM

:thumbsup:
"All base ships are now in range to attack the colonies."
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#3 User is offline   cylon75 Icon

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Posted 09 February 2011 - 08:35 PM

Worked on the head piece today got all the windows drilled in the center piece. will have to prime and paint so i don't mess up the backing for the windows later.

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Not all cylons are bad, only the damaged ones

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#4 User is offline   cylon75 Icon

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Posted 11 February 2011 - 04:42 PM

Got the lights in the head done, but got more work to do on the rest of it.

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#5 User is offline   cylon75 Icon

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Posted 12 February 2011 - 04:40 PM

Worked on the antennas on the nose today ,as a lot of you Know its totally missing the lower big antenna so i made my own, than i added all the rest of the antennas to the lower nose piece. I also redid from scratch the side armor pieces on both sides i can live with the top armor plates although there not what they are supposed to be.

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Not all cylons are bad, only the damaged ones

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#6 User is offline   cylon75 Icon

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Posted 13 February 2011 - 06:47 PM

Painted the head piece and weathered it today and started the light box's for the red lights in the garages ,don't no how far I'm going on this because i plan to put in the new photo etch pieces for the garage area's being made for this by PGMS and there not quite ready yet.


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#7 User is offline   cylon75 Icon

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Posted 14 February 2011 - 09:08 PM

Today's progress -completed the light box's on one of the garages , and started the other. Painted the lower main body.

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#8 User is offline   cylon75 Icon

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Posted 15 February 2011 - 08:39 PM

Worked on the other garage section and painted the bottom section and attached the lower head piece to it. Also started work on the flight pods,on the other ones iv done i didn't like the way the decal sat on the hanger bay floor -(you can see the line made by the piece inside' so I'm fixing that by making a one piece floor. I also painted the top half.

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#9 User is offline   cylon75 Icon

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Posted 17 February 2011 - 08:33 PM

Got the head glued to the main body and painted and weathered. I also got the floors ready for the landing bays and got the lights ready to install in the garage sections.

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#10 User is offline   Cylon-Knight Icon

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Posted 17 February 2011 - 09:27 PM

:jawdrop:
"All base ships are now in range to attack the colonies."
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#11 User is offline   cylon75 Icon

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Posted 19 February 2011 - 12:45 PM

Its been couple day since i posted some pictures so here's a update, 1st i redid the armor on the sides of the head. I also extended the armor on the top to cover the gap between the head and main body,worked on the garages and got the lights for them all glued in and ready for the PE pieces,Lastly i started the landing bays and got the floors installed.

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Not all cylons are bad, only the damaged ones

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#12 User is offline   sean Icon

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Posted 20 February 2011 - 11:10 AM

We better get started on some more baseships.your rolling them off the assembly line too fast.....Posted Image
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#13 User is offline   cylon75 Icon

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Posted 20 February 2011 - 08:25 PM

Worked on the landing bay lighting and than the upper engines ,did a little more detail to them as well.

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Not all cylons are bad, only the damaged ones

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#14 User is offline   cylon75 Icon

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Posted 21 February 2011 - 08:51 PM

Got a lot done on it today, worked on the lower engines, weathered and glued the upper engines on, some work on the bays (cant do any more until i get my PE set), and the rear center engine light section.

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added some of my own detail that is missing.
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One decal is a little messed up but it don't matter because its the pod with the windows in it see you wont see it any way.
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Not all cylons are bad, only the damaged ones

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#15 User is offline   cylon75 Icon

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Posted 22 February 2011 - 06:15 AM

Got my turrets in from timeslip ,i put some pieces of styrene on the bottom to raise them up a tad. I wont put the ones on the top until the end of the build (don't want them the break while handling it) .

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Not all cylons are bad, only the damaged ones

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#16 User is offline   cylon75 Icon

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Posted 22 February 2011 - 08:53 PM

Worked on getting the lighting together today. I made it so I have the option to turn off the 2 center engine lights if i want to. Theirs also a shot of the added detail to the ends of the of the engine pods to.

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Not all cylons are bad, only the damaged ones

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#17 User is offline   cylon75 Icon

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Posted 23 February 2011 - 08:47 PM

A little turret work today while i wait on parts.

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#18 User is offline   cylon75 Icon

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Posted 24 February 2011 - 08:23 PM

The PE set came in today now i have lots of work to do all i have to say is nice. Stared the garage section and the landing bays hears some photos.

The pe sets.
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Landing bay progress.
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Garage section work and test fit .
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Not all cylons are bad, only the damaged ones

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#19 User is offline   cylon75 Icon

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Posted 25 February 2011 - 08:34 PM

A little more on the garage section and some work on the bays .(the missing section of inner ribs is where the lights will fit from the outside you will never see the missing pieces on the inside)

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Not all cylons are bad, only the damaged ones

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#20 User is offline   cylon75 Icon

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Posted 26 February 2011 - 10:21 AM

Here's some shots of the PGMS garage pe set, i did the starboard side 1st so that in case i came in to problems it would be on the back side ,but i had no issues at all still have the decals to put on before i glue it in.

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These next shots are not glued in so the gaps you see to the main body wont be there.
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Not all cylons are bad, only the damaged ones

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